I did this Michael Jackson while working at Hyppereal.io for an undisclosed project.
I was responsible for doing the organic modeling of reproducing Michael Jackson using pictures reference from the internet. I also did the texturing, skin details, look dev and the groomings.
This model was made to be used in off line renderer like Vray and in real time for Unreal engine. So the base mesh used was the Metahuman so that we could use Metahuman rigging inside maya to export to unreal.